We believe in a future where education helps people find their true passion.
Our games are here to let players have fun, learn by experimenting with different topics, and dive deeper as they become interested.
Luden.io started as an R&D group at Nival, the devs behind Heroes of Might and Magic V.
In 2015 InMind VR and InCell VR were released. In 2016 InMind 2 was a launch title for Google Daydream. In 2017 VRobot was released for PSVR and ARrived became a launch title for Apple's ARKit. Awarded as App Store Best of 2017.
2018: while True: learn(), an educational game about machine learning was released for PC, consoles, and mobile.
2019: Rewire was awarded Epic Mega Grants.
2022: Craftomation 101, a game about self-replicating programmable robots was launched.
More than 14 million players have installed our games on their devices.
A set of ten lessons introduces and allows the students to practice principles of the engineering design thinking process. During the course, learners will invent a Catisfaction Detector, a device capable of detecting cats' needs.Backed by Games4Change as a winner the STEM Your Game Challenge. LEARN MORE
while True: learn() is a simulator of a machine learning specialist who uses visual programming to make his and his cat's living.
Everyone is talking about machine learning. Forbes writes that ML developers and Data Scientists have incredible salaries, Elon Musk says that they can accidentally create an AI that will enslave humanity. So, what are these people really doing when they come to work?LEARN MORE
Learning Factory is a factory automation game about machine learning and cats. Designed with help from educators who are using while True: learn().
The game is based on real machine learning tech which is a vital tool to succeed in the game. Our goal is to make Learning Factory a fun and gentle way to learn basic things of data analysis and machine learning.LEARN MORE
A craft automation game about funny programmable robots CraftoMates who can move, eat, and craft things required to terraform a frozen planet.
Players can use an in-game visual code system and learn programming and system design basics.
The game is free and playable in web browsers and Chromebooks.LEARN MORE
Teamwork Adventure is a tiny role-playing game that was co-designed with teachers, for teachers. It serves one simple purpose: to help spark communication and teach cooperation to students with autism and related disorders.
Comes with a teacher guide.LEARN MORE
Rewire is a playful experience for teaching vital life skills, such as spatial orientation, shape recognition graphomotor skills, social interactions and more — all in form of fun mini games.
It was co-designed with certified specialists. They save 5+ hours a week by replacing piles of flashcards with Rewire.
Comes with a teacher guide. Works with PC and virtual reality headsets.LEARN MORE
InMind 2 is an adventure game that places emphasis on the chemistry behind human emotion, greatly inspired by the Pixar/Disney movie "Inside Out" and (more scientifically) Lövheim’s theory of emotions. On the gameplay side, we take the best from our experience of developing the games InMind and InCell, to create an innovative and eye-catching VR experience.
The game was released Fall of 2016.LEARN MORE
InCell is an action/racing VR game with a bit of strategy and science thrown into the mix. You'll take an exciting journey inside the highly unusual micro world of human cells and prevent the virus from advancing.LEARN MORE
InMind is a short scientific adventure with arcade elements designed for the Oculus VR. Submerge into the microworld and experience the miracles of the human mind.LEARN MORE
Learn how to draw things, have fun and be a good teacher for the neural network. A fun drawing game and the perfect learning app for children. You have a task to draw something - figure out how to draw it well enough to be recognized by the neural network. And the neural network is learning along.LEARN MORE
Something went wrong, robots and driverless cars flooded the entire planet. Humans built a Giant Robot to help them clean and reclaim their cities. Operate the Giant Robot. Use special tools like Tractor Beam, Transformers Sword, Lightning Hammer, and Tornado Maker. Defeat SuperRobot 3000. Let people return to their homes.
The experimental game was originally developed for the Epic Games Mega Jam 2016.LEARN MORE
ARrived is a 5-minutes-long God simulation sandbox game for augmented reality inspired by Pocket God, Populous, and Black & White classics.
The player assumes the role of a deity who must lead followers through key decisions and interacts with the real environment in order to guide them to reach prosperity and all kinds of crazy stuff.
The very first game designed for Google's ARCore, Apple's ARkit, and CoreML technologies. App Store Best of 2017.