We believe in a future where education is focused on helping people find their true passion.
Our games are here to let players have fun, learn by experimenting with different topics, and deep dive if they feel interested.
Luden.io was initially started as an R&D group at Nival, developers of Heroes of Might and Magic V.
2015: InMind and InCell were published for all VR platforms. In 2016 InMind 2 was a launch title for Google Daydream. In 2017 a community-driven experiment VRobot was released for PC and PlayStation VR.
2017: ARrived was a launch title for Apple's ARKit. Awarded with App Store Best of 2017.
2018: an educational game about machine learning while True: learn() was released for PC, consoles, and mobile.
2019: Rewire was freely published as an answer to educators' call. Awarded with Epic Mega Grants.
2020: an educational STEM game Learning Factory was launched.
More than 5 million players have installed our games on their devices.
The pack of ten lessons introduces and allows kids to practice principles of the engineering design thinking process. During the course, learners will invent a Catisfaction Detector, a device capable of detecting cats' needs.Backed by Games4Change as a winner of STEM Your Game Challenge. LEARN MORE
while True: learn() is a simulator of a machine learning specialist who uses visual programming to make his and his cat's living.
Everyone is speaking about machine learning. Forbes writes that these developers and Data Scientists have incredible salaries, Elon Musk says that they can accidentally create an AI that can enslave humanity. So, what are these people really doing when they come to work?LEARN MORE
Learning Factory is a factory automation game about machine learning and cats. Designed with help from educators who are using while True: learn().
The game is based on real machine learning tech which is a vital tool to succeed in the game. Our goal is to make Learning Factory a fun and gentle way to learn basic things of data analysis and machine learning.LEARN MORE
Teamwork Adventure is a tiny role-playing game that was co-designed with teachers, for teachers. It serves one simple purpose: to help spark communication and teach cooperation to students with autism and related disorders.
Comes with a teacher guide.LEARN MORE
Rewire is a playful experience for teaching vital life skills, such as spatial orientation, shape recognition graphomotor skills, social interactions and more — all in form of fun mini games.
It was co-designed with certified specialists. They save 5+ hours a week by replacing piles of flashcards with Rewire.
Comes with a teacher guide. Works with PC and virtual reality headsets.LEARN MORE
InMind 2 is an adventure game which places emphasis on the chemistry behind human emotion, greatly inspired by the Pixar/Disney movie "Inside Out" and (more scientifically) Lövheim’s theory of emotions. On the gameplay side, we take the best from our experiences developing the games InMind and InCell, to create an innovative and eye-catching VR experience.
The game was released Fall 2016.LEARN MORE
InCell is an action/racing VR game with a bit of strategy and science thrown into the mix. You'll take an exciting journey inside the highly unusual micro world of human cell and stop the virus advance.LEARN MORE
InMind is a short scientific adventure with arcade elements designed for the Oculus VR. Submerge into the microworld and experience the miracles of the human mind.LEARN MORE
Learn how to draw things, have fun and be a good teacher for the neural network. The fun drawing game and perfect learning app for children. You have a task to draw something - figure out how to draw it good enough to be recognized by the neural network. And the neural network is learning along.LEARN MORE
Something went wrong, robots and driverless cars flooded the entire planet. Humans built a Giant Robot to help them clean and reclaim their cities. Operate the Giant Robot. Use special tools like Tractor Beam, Transformers Sword, Lightning Hammer and Tornado Maker. Defeat SuperRobot 3000. Let people return to their homes.
The experimental game originally developed for the Epic Games Mega Jam 2016.LEARN MORE
ARrived is a 5 minutes long God simulation sandbox game for augmented reality inspired by Pocket God, Populous and Black & White classics.
The player assumes the role of a deity who must lead followers through key decisions and interacts with real environment in order to guide them reach prosperity and to all kinds of crazy stuff.
The very first game designed for Google's ARCore, Apple's ARkit and CoreML technologies. App Store Best of 2017.
Moscow, RussiaCONTACT US
Moscow, RussiaCONTACT US